Game Design Principles: Creating Addictive Gameplay Loops

Jan 13, 2026Design

Why can't players put your game down? The secret isn't magic—it's science. We break down the psychology behind the "Core Loop".

The Core Loop: Action, Reward, Progress

The fundamental heartbeat of any game. How to balance risk and reward.

Variable Reward Schedules

Using unpredictability to increase dopamine response (the Skinner Box effect).

Flow State

Matching difficulty to player skill to keep them in the zone.

Designing for Short Sessions

Why mobile games must be satisfying in 3-minute bursts.